These included the Monte Carlo Rally Pack, the Mud and Guts Car Pack and the Mini Gymkhana Special Pack, all of which managed to breathe new life into this action-packed title. Next week’s the start of the Solberg World Cup in association with DirtFish, where real drivers meet the virtual world.Dirt 3 Complete Edition came out quite a few years ago, and it brought with it a series of important additions to this renowned racing game. “That’s going to be very hard to improve because it takes so long to develop the stages, we’re talking maybe four months to do one location, unless we could have stages the eSports drivers had never driven before and then make them drive it at the final completely blind… that would be a nice situation.” For instance, in a rally game in Esports you basically learn the stage off-by-heart and then you’re taking every tenth you can because you’re not listening to the pacenotes. ![]() “For Esports, I can see why people criticise it, it’s maybe not exactly the same. “For driver development I think it’s really good. “There are so many different levels: there’s the gaming level, then there’s the simulator level and it’s how far you push it and how seriously you take it, it’s what you get from it. “If there was no place for simulators in motorsport, then why do all the F1 teams have state-of-the-art simulators?” he said. While Armstrong defends the use of simulators in motorsport, he understands the ultimate realism of a blind stage is almost impossible to achieve in a virtual rally. It puts a smile on my face, so it must be doing something correctly.” “If you get into a really good rhythm in a Mk2 Escort on DiRT Rally 2.0 it’s very realistic. I just put in the hours like I was practising for an Esports event, but it was just pure enjoyment practising to drive the real car. “I couldn’t really put this down to anything else other than the hours that I’d put in with the VR on the simulator in an R5. At the end of that event we were posting fastest stage times in WRC 2 and it was my first time driving a four-wheel-drive car on Tarmac and an R5. “The physics we were using were so like the car when I actually went to drive it. I had a Fiesta R5 set-up in Tarmac trim and using the VR headset, it was just like sitting in the real thing. I used that a lot before I did Germany in 2017. “With the virtual reality headset on it’s really like sitting in the seat of car,” Armstrong told DirtFish. Never having driven anything like the Fiesta R5 before and with no budget to hire a car for a test, Armstrong turned to the virtual world. In 2016, Armstrong won a pair of WRC 2 drives in a DMACK Ford Fiesta R5 the following year. ![]() No doubt, he’ll be among the pacesetters when the first of six SWC rounds kicks off next week.īut Armstrong’s one of the few who have experience of both sides. In 2018, the Northern Irishman lifted the Esports WRC title and remains at the very forefront of gaming and sim racing. One man who’s got a better idea than most is Jon Armstrong. There are a few out there who don’t see the point, the relevance or the spectacle. Our smiling Scot’s not one for sim racing. Colin? Less so.Ĭolin is, of course, DirtFish’s very own voice of rallying Colin Clark. The Solberg World Cup in association with DirtFish starts next week.
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